Explore jobs tagged game-balancing across studios and publishers to find game balance designer, systems designer, and economy designer roles for live-service, MMO, and mobile titles; this curated list shows openings that rely on telemetry-driven tuning, A/B testing, statistical analysis, scripting (Lua, Python), and economy modeling. Use the filtering UI below to narrow by seniority, platform, remote or on-site status, and tech stack to surface long-tail opportunities like "senior game balance designer remote" or "game balancing jobs for live-service titles." Get actionable tips for applying—highlight live tuning pipelines, metrics-driven impacts, and sample balancing work—and click through to save or apply to the best-matched positions now.
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